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Super Mario 3D World + Bowser's Fury

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This article is about the Nintendo Switch port of Super Mario 3D World. For the digital soundtrack album on the Nintendo Music app, see Super Mario 3D World + Bowser's Fury (Nintendo Music).
Super Mario 3D World + Bowser's Fury
Final North American box art for Super Mario 3D World + Bowser's Fury
North American box art
For alternate box art, see the related gallery.
Developers Nintendo EPD Tokyo
Nintendo Software Technology Corporation
1-UP Studio
Panic Button[1] (Switch 2 enhancement)
Publisher Nintendo
Platform Nintendo Switch (enhanced for Nintendo Switch 2)
Release dates Australia February 12, 2021[2]
Japan February 12, 2021[3]
South Korea February 12, 2021[4]
HK February 12, 2021[5]
ROC February 12, 2021[6]
Europe February 12, 2021[7]
South Africa February 12, 2021[8]
Switzerland February 12, 2021[9]
UK February 12, 2021[10]
Mexico February 12, 2021[11]
USA February 12, 2021[12]
Languages English[A]
Japanese
Chinese (Simplified)
Chinese (Traditional)
Dutch
French (Canada)
French (Europe)
German
Italian
Korean
Portuguese (Europe)
Russian
Spanish (Latin America)
Spanish (Europe)
Genres Platformer, action
Ratings
ESRB:E - Everyone[?]
CERO:A - All ages[?]
PEGI:7 - Seven years and older[?]
USK:6 - Six years and older[?]
RARS:6+ - Six years and older[?]
ClassInd:L - General audience[?]
SMECCV:A - All ages[?]
Gmedia:7 - Seven years and older[?]
GRAC:All - All ages[?]
GSRR:P - Six years and older[?]
NMC:7 - Seven years and older[?]
ACB:G - General[?]
FPB:10-12 - Ten to twelve years[?]
Format
Game Card
Digital download
Input
Joy-Con (horizontal)
Serial code USA HAC-AUZPA-USA

Super Mario 3D World + Bowser's Fury is an expanded port of Super Mario 3D World for the Nintendo Switch, released on February 12, 2021, as part of the 35th anniversary of Super Mario Bros. The Super Mario 3D World campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named Bowser's Fury, which takes place in an open-world area called Lake Lapcat. After Bowser Jr. paints Bowser with black goop, the latter turns into Fury Bowser. Mario must cooperate with Bowser Jr. to collect Cat Shines and use their power to activate lighthouses and Giga Bells, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. As of 2024, it is recognized as the twenty-sixth entry in the Super Mario series on Mario Portal.[13]

This game was involved in two My Nintendo missions related to the Super Mario Bros. 35th Anniversary, both of which were necessary to complete to enter the My Nintendo Super Mario Bros. Sweepstakes: Wave 2; the first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in Cat Suits, and the fifth was a Super Bell.

A free update for the game was released on June 5, 2025, improving image quality in both handheld and docked mode, improving the frame rate, adding HDR support for Bowser's Fury, and providing support for GameShare and GameChat when played on the Nintendo Switch 2.[14]

Super Mario 3D World

Controls

Action Dual Joy-Con or Pro Controller Controls Single Joy-Con Controls
Stage controls
Move Left Stick Control Stick
Look around Tilt Right Stick N/A
Dash Left Stick + Y Button / X Button Control Stick + Single Joy-Con Left Button
Jump B Button / A Button Single Joy-Con Bottom Button / Single Joy-Con Right Button
Crouch ZL Button / ZR Button SL Button
Item storage Up Button Single Joy-Con Top Button
Open amiibo prompt Hold Left Button N/A
Snapshot Mode Down Button N/A
Use touch cursor R Button; touch the screen in handheld mode SR Button; touch the screen in handheld mode
Reset camera / touch cursor L Button N/A
Menu Plus Button Plus Button or Minus Button[a]
World Screen controls
Move Left Stick Control Stick
Look around Tilt Right Stick N/A
Dash Left Stick + Y Button / X Button Control Stick + Single Joy-Con Left Button
Jump B Button / A Button Single Joy-Con Bottom Button / Single Joy-Con Right Button
Menu Plus Button Plus Button or Minus Button[a]
Open map Minus Button N/A
Menu controls
Select option Left Stick Control Stick
Confirm A Button Single Joy-Con Right Button
Cancel B Button Single Joy-Con Bottom Button
Footnotes
  1. ^ a b Minus Button is located on Joy-Con (L) while Plus Button is located on Joy-Con (R).

Action Guide

Action Dual Joy-Con or Pro Controller Controls Single Joy-Con Controls
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Hold items
Press Y Button near an item Press Single Joy-Con Left Button near an item
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Throw items
While holding an item, press Y Button While holding an item, press Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Spin
Rotate Left Stick Rotate Control Stick
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Spin Jump
While spinning, press B Button While spinning, press Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Crouch Jump
Hold ZL Button, then press B Button Hold SL Button, then press Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Ground Pound
While in midair, press ZL Button While in midair, press SL Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Ground Pound Jump
Press ZL Button in midair, then press B Button when hitting the ground Press SL Button in midair, then press Single Joy-Con Bottom Button when hitting the ground
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Long Jump
While moving, press ZL Button + B Button While moving, press SL Button + Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Roll
ZL Button + Y Button SL Button + Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Rolling long jump
During a roll, press B Button During a roll, press Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Midair roll
While in midair, press ZL Button + Y Button While in midair, press SL Button + Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Side Somersault
While running, tilt Left Stick in the opposite direction and press B Button While running, tilt Control Stick in the opposite direction and press Single Joy-Con Bottom Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Wall Jump
While touching a wall in midair, press B Button While touching a wall in midair, press Single Joy-Con Bottom Button
Exclusive to the Super Bell
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Claw
Y Button Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Pounce
ZL Button + Y Button SL Button + Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Claw dive
While in midair, hold Y Button While in midair, hold Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Climb walls
While touching a wall in midair, tilt Left Stick While touching a wall in midair, tilt Control Stick
Exclusive to the Fire Flower
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Throw fireballs
Y Button Single Joy-Con Left Button
Exclusive to the Boomerang Flower
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Throw boomerang
Y Button Single Joy-Con Left Button
Exclusive to the Super Leaf
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Tail attack
Y Button Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Float downward
While in midair, hold B Button While in midair, hold Single Joy-Con Bottom Button
Exclusive to multiplayer mode
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Enter a bubble
L Button + R Button SL Button + SR Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Pick up a character
Press Y Button next to a character Press Single Joy-Con Left Button next to a character
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Throw a character
While holding a character, press Y Button While holding a character, press Single Joy-Con Left Button
An image from the Action Guide in the Super Mario 3D World campaign of Super Mario 3D World + Bowser's Fury
Synchro Ground Pound
While in midair, press ZL Button at the same time as other players While in midair, press SL Button at the same time as other players

New playable characters

Characters Description
Captain Toad and the Toad Brigade completing a Captain Toad's Adventures level in Super Mario 3D World + Bowser's Fury
Toad Brigade
When playing Captain Toad's Adventures levels in multiplayer, any additional players control members of the Toad Brigade, who all share the same attributes as Captain Toad (aside from lacking a flashlight, which affects Captain Toad Plays Peek-a-Boo). Before a stage starts, all players are assigned Captain Toad (P1), Hint Toad (P2), Banktoad (P3), and Yellow Toad (P4); unlike the main characters, they cannot be swapped.

New power-up

Item Transformation Description
Screenshot of a white variant of the Super Bell from Super Mario 3D World + Bowser's Fury.
Invincibility Bell
White Cat Mario in Super Mario 3D World + Bowser's Fury
White Cat Mario
A white and yellow striped bell similar to the Invincibility Leaf that can only be obtained by scanning the Cat Mario or Cat Peach amiibo. It gives characters a white Cat Suit, giving them the same abilities as their normal Cat forms as well as permanent invincibility. This form is similar to White Tanooki Mario and White Raccoon Mario.

Changes

Gameplay

Several enhancements are made to the overall gameplay compared to the original Wii U release:

  • All characters except Captain Toad move approximately 40% faster than in the original game, in both levels and the world map.
    • To accommodate for the change in character speed, some levels, such as Conkdor Canyon, have had minor alterations to the objects within them.
  • Cutscenes that serve as the intermissions between gameplay are now able to be skipped.
  • Various basic character movements and abilities have been enhanced: for example, characters bouncing off of an enemy while Long Jumping now automatically perform another Long Jump, rather than a standard jump, and characters jumping while facing a wall with no directional input now slide against the wall, enabling them to Wall Jump. Additionally, Side Somersaults are now able to be performed while walking.
  • When carrying objects or other characters, players no longer are required to hold Y Button; pressing the button again is instead required to throw the object or character.
    • Due to this change, Rosalina can no longer spin while holding an object or character. Throwing distance for objects and characters has also been increased.
  • Performing handstands atop trees has varying distances with directional inputs. When handstanding, characters turn clockwise if the player holds right, and counterclockwise if they hold left, which is reversed compared to the original version.
  • When crouched on a slope, characters remain crouched for about one second before beginning to slide down it, rather than sliding the moment they touch the slope. When jumping while crouched and sliding down a slope, characters now perform a Long Jump instead of a regular jump.
  • Rosalina has some tweaks to her gameplay: her jump is slightly less floaty and she lands slightly faster.
  • In the world map, the yellow path that connects levels is created more quickly when a new level is unlocked.
  • After exiting a level, the player regains control of the characters quicker, as the game now saves in the background.
  • Switching between the map, course list, and Stamp chart is now done by pressing the L Button and R Button buttons, rather than buttons on the screen.

Gameplay improvements inspired from Super Mario Odyssey are implemented in the game:

  • In addition to four save files now being present instead of three, they are saved, loaded, and copied in the same manner as in Super Mario Odyssey.
  • Characters can now roll in midair, similar to the dive, and they can perform a roll or Ground Pound Jump immediately after landing from a Ground Pound.
  • Characters can also fall through upright Warp Pipes when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted.
  • The sped-up variant of the Warp Pipe sound effect from Super Mario Odyssey is reused upon entering Warp Pipes in either of these ways.

Some general improvements include changing behaviors and properties of various objects and camera controls:

  • Rows of coins triggered to appear by collecting certain lone coins finish appearing faster than in the original game.
  • The camera no longer zooms if the player remains idle in some areas, such as the beginning of Piranha Creeper Creek, and the idle zoom does not reset if the player presses Y Button as it does in the original release.
  • If players lose a life after collecting a Green Star or a Stamp, they keep it instead of having to collect it again; this does not apply to Captain Toad's levels, however.
  • The Goal Pole can no longer be jumped over, as characters now snap to the top if they attempt to pass it.
The Propeller Platforms from the Wii U version (top) have been replaced with standard Lifts in the Nintendo Switch version (bottom).
The Propeller Platforms from the Wii U version (top) have been replaced with standard Lifts in the Nintendo Switch version (bottom).
The Propeller Platforms from the Wii U version (top) have been replaced with standard Lifts in the Nintendo Switch version (bottom).

Power-ups have also received improvements and alterations to their functionality:

  • Green Shells can no longer be occupied idly; the shell always slides in the direction the user is facing when entered, but it can be stopped by the touch cursor. They also move faster than in the original game.
  • Fireballs move faster and cover a longer distance. They also have a slightly different angle when thrown.
  • The Cat forms now allow characters to climb higher. Additionally, the form's claw dive continuously dives until the character touches the ground, similarly to Super Mario Maker 2, though it does stop eventually at extremely long distances.
  • For characters in the Tanooki Suit, the window to perform a charge jump while crouched during a tail spin is now much smaller, and most attempts are canceled out by a normal charged jump instead. It is also more difficult to perform a Long Jump while using a tail spin, as it is usually canceled with a normal Long Jump.

Multiplayer mode now supports both local wireless and Nintendo Switch Online connections:

  • Up to two players can play on a single system in local wireless mode. In these modes, entering a bubble to rendezvous with other players can now only be performed by pressing L Button and R Button together instead of either one alone.
  • Captain Toad's Adventures can now be played with up to four players, unlike in the original release where these levels were single-player only. For these levels, additional players play as the Toad Brigade members, with all players being assigned one to play as before a level begins.
  • Similarly to normal levels, the game ranks each player's points in multiplayer in the Captain Toad levels as well, though the winning player does not get a crown.

Improvements and alterations introduced in Captain Toad: Treasure Tracker and its Nintendo Switch port are retained in this game:

Other changes and additions to the game: